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Minimal speedo-thingie (I'd really like a cockpit view.), no visual speed-marks (only copilot-voice), lowest corner-stack, usually the Evo VII, I use my FFBshifter as a handbrake (I made a new forces-file for the handbrake, pretty simple) and shift with the sequential shifter on my MOMO Racing. Oh, and if you want to suggest me changes in the options, I drive like this: That is very sad, I'd really like some (well, actually a lot) more tracks.ĭoes anyone know how (commercially) successful this game was? And wether there are any other games in that direction that are either already released or under development? I tinkered around with the Evo VII and got it to be fun, challanging and fast, but I could just drive the Subaru and be some seconds faster.Ī google querry didn't bring up anything beside the official website and game-reviews, so I guess there are no fanpages for this game and no fan-material. I find that all other cars either have worse specs or a worse setup or both. Is it just me or is the Subaru "the best car" (c)? (* the version you get in the first minute of the game) And still, it's hard to find a track where I don't look at a corner and think "Hey, wait, I have driven that before, it's not a fast right like the copilot says, I have to be more careful!" (* I have german texts, so I have no clue wether the english copilot also says "fast", but very propably he does).Īlso I find the available cars a bit strange. Always doing one track once and then jumping to the other side of the globe, just so I don't remember the tracks. I just asked the search-option and didn't find a nice thread about this game, so here it is.